tag:blogger.com,1999:blog-1507940912782544027.post6804808813727491758..comments2024-03-26T00:11:48.227+06:00Comments on Délimiteur de données: XNB reverse engineeringDelimitryhttp://www.blogger.com/profile/12169837382010969209noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1507940912782544027.post-71371371478306432042011-05-31T18:32:09.502+07:002011-05-31T18:32:09.502+07:00There is no way to make them smaller only changing...There is no way to make them smaller only changing the header. Anyway, you should read all the data from XNB file to resave smaller texture.Delimitryhttps://www.blogger.com/profile/12169837382010969209noreply@blogger.comtag:blogger.com,1999:blog-1507940912782544027.post-18157588717439785802011-03-27T00:26:43.927+06:002011-03-27T00:26:43.927+06:00Do you know if there's a way to modify the hea...Do you know if there's a way to modify the header of an XNB file to resize the image? I have a game that uses textures that are too big for my graphics card to render, so I'm trying to figure out a way to make them smaller. Thanks for any help.Anonymousnoreply@blogger.com